“Project Scan” folder now resides in the root folder of the project (formerly “Assets/Plugins/”). It is advised to remove an older version before importing a new one!
General
Added support for Unity 2017.3
Bottleneck Scanner
Fixed a bug where ignored directories wouldn’t be ignored during scanning process
Unsupported file types are now handled to avoid InvalidCastException errors
User Interface
Result cards now have animated transitions when being folded/expanded
Foldout area is now covers the whole width of a card, making it easier to fold/expand them
Fixed a bug which caused ArgumentOutOfRangeException to be thrown for MacOS Sierra users
If you have encountered a bug or have a feature suggestion, do not hesitate to ask in the comments section, forums or shoot an email at support@hardcodelab.com
Project Scan is an Editor Extension that allows developers and artists to scan their entire project to find potential performance improvements, a brief explanation and how to improve it!
It scans various assets like Audio Clips, Textures, 3D Meshes, Scripts and even your current Scene contents to find common performance errors.
Check out Project Scan in action!
Project Scan will also include other features apart from Bottleneck Scanner. Demo videos will be released once they’re ready for preview.