“Project Scan” folder now resides in the root folder of the project (formerly “Assets/Plugins/”). It is advised to remove an older version before importing a new one!
- Added support for Unity 2017.3
- Fixed a bug where ignored directories wouldn’t be ignored during scanning process
- Unsupported file types are now handled to avoid InvalidCastException errors
Result cards now have animated transitions when being folded/expanded
Foldout area is now covers the whole width of a card, making it easier to fold/expand them