Tutorial Master 2.0.4 Patch Notes

A new Tutorial Master update is now live on the Asset Store.

Bug Fixes

  • Fixed a bug that would prevent Effects from being added to Modules
  • Fixed an issue when UnityEvent Invoker trigger wouldn’t update properly

If you’ve found a bug, or have any questions. Be sure to check out the support section or sending an email to support@hardcodelab.com

To see currently open issues, see the issues page.

Tutorial Master 2.0.3 Patch Notes

A new Tutorial Master update is now live on the Asset Store.

Bug Fixes

  • [Issue #4] Fixed a bug when Fly-In and Floating Effects wouldn’t work when “Update Every Frame” was enabled in Module settings.

Improvements

  • Stage Module Editor has been improved to filter them by type. This makes it easier to manage multiple modules. You can always disable the setting by checking “Show all Modules”.
  • Removed unnecessary sprites and code in the Inventory Demo project.
  • Inventory Demo codebase is now inside of its own namespace.
  • Added Assembly Definition for an Inventory Demo codebase.

Changes

  • [Issue #3] Inventory Demo is no longer distributed inside of .unitypackage, but rather in a folder structure to address the broken dependencies issue.
  • Inventory Demo no longer relies on TextMesh Pro plugin to operate.

If you’ve found a bug, or have any questions. Be sure to check out the support section or sending an email to support@hardcodelab.com

To see currently open issues, see the issues page.

Tutorial Master 2.0.2 Patch Notes

A new Tutorial Master update is now live on the Asset Store.

What’s New?

Improvements

  • Added Assembly Definition files. The main improvement is faster compilation times whenever you make changes to your scripts. You can read more about assembly definition files here.

Found a bug, or have any questions? Be sure to check out the support section or sending an email to support@hardcodelab.com

To see currently open issues, see the issues page.

Tutorial Master 2.0.1 Patch Notes

A new Tutorial Master update is now live on the Asset Store.

Bug Fixes

  • [Issue#1] Fixed a bug when module’s transform scale would change if re-parented with Canvas of a different scale apart from 1x1x1

Improvements

  • Default prefabs of Arrow and Highlighter Module will no longer block user mouse clicks
  • Added more null checking to minimize uncaught exceptions
  • More reliable error logging
  • Optimized scripts

If you’ve found a bug, or have any questions. Be sure to check out the support section or sending an email to support@hardcodelab.com

To see currently open issues, see the issues page.