Changes & Improvements​
General​
- Added support for Unity 2019.2
- Tutorial Master editor visuals are now more consistent with Unity styles
- Module.cs –
CallerManager
property now made public
Bug fixes​
Runtime​
- Fixed a bug when “Play On Start” wouldn’t work properly
- Fixed a bug when module pools wouldn’t be instantiated when “Play On Start” is disabled
- Fixed a bug when Fly-In and Float effects wouldn’t work when “Update Every Frame” is enabled
- Fixed a bug when UnityEvent control would use light skin style when using Dark Skin mode