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2 posts tagged with "tutorial-master"

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· One min read

Changes & Improvements

This update modernizes Tutorial Master, bringing it up to speed with the latest Unity versions, while getting rid of the old ones.

General

  • Updated outdated Component help pages to point to the new documentation

  • Added support for the following versions:

    • Unity 2019.4
    • Unity 2020.3
    • Unity 2021.3
    • Unity 2022.3
  • Removed support for the following versions:

    • Unity 2017.1
    • Unity 2018.1
    • Unity 2018.2
    • Unity 2018.3
    • Unity 2018.4
    • Unity 2019.1
    • Unity 2019.2
    • Unity 2019.3
  • Api compatibility level now requires .NET 4.x or higher

You may find complete set of requirements for Tutorial Master on this page.

· One min read

Changes & Improvements

General

  • Added support for Unity 2019.2

Editor

  • Tutorial Master editor visuals are now more consistent with Unity styles

API

  • Module.cs – CallerManager property now made public

Bug fixes

Runtime

  • Fixed a bug when “Play On Start” wouldn’t work properly
  • Fixed a bug when module pools wouldn’t be instantiated when “Play On Start” is disabled
  • Fixed a bug when Fly-In and Float effects wouldn’t work when “Update Every Frame” is enabled

Editor

  • Fixed a bug when UnityEvent control would use light skin style when using Dark Skin mode