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Changes & Improvements

General

  • Added support for Unity 2019.2

Editor

  • Tutorial Master editor visuals are now more consistent with Unity styles

API

  • Module.cs – CallerManager property now made public

Bug fixes

Runtime

  • Fixed a bug when “Play On Start” wouldn’t work properly
  • Fixed a bug when module pools wouldn’t be instantiated when “Play On Start” is disabled
  • Fixed a bug when Fly-In and Float effects wouldn’t work when “Update Every Frame” is enabled

Editor

  • Fixed a bug when UnityEvent control would use light skin style when using Dark Skin mode