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Version: 2.0

Setting up

Setting up Tutorial Master is pretty straightforward.

Create a new GameObject in your scene, you can name it whatever you want. It's a good practice to dedicate a single GameObject to Tutorial Master to keep things clean and clutter-free.

Press “Add Component” and you should be able to see a “Tutorial Master” menu. Navigate it and select “Tutorial Master Manager”.

And that's it! You will now see basic Tutorial Master Inspector Editor and you're ready to create some tutorials!

This is where you will be spending most of your time. TutorialMasterManager is a MonoBehaviour script which is used to start tutorials and navigate around them with stages.