Arrow Modules
Arrow Modules are one of the ways you can guide the player to a certain action.
When using your own Arrow sprite be sure to that it points to the right, otherwise it'll end up pointing in the other direction.
Point Direction
Specifies in which direction should the arrow be pointing to.
Type | Description |
---|---|
Up | Points Arrow Up |
Down | Points Arrow Down |
Left | Points Arrow Left |
Right | Points Arrow Right |
Top Left | Points Arrow Top Left |
Top Right | Points Arrow Top Right |
Bottom Left | Points Arrow Bottom Left |
Bottom Right | Points Arrow Bottom Right |
Look At Transform | Points Arrow at a specified transform |
Be sure to set Placement Type correctly so that arrow does actually point at your UI Element. E.g. if Arrow's Point Direction is set to Down, then Placement Type must be set to Up.
Point Target
The transform of the UI Element or GameObject Arrow is going to look at if you have Point Direction set to "Look at Transform".